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Approximately 2 results of training

Interpol opens its first office in the Metaverse
Interpol opens its first office in the Metaverse
07/11/2022

Interpol, the International Criminal Police Organization or International Police, has presented its first office in the metaverse through which they intend to improve the fight against crime in the digital universe.  The digital police station, which is a copy of the General Secretariat of Interpol in Lyon (France), will offer training for investigators and police officers and will allow the collaborators of this international organization to interact through their avatars, without geographical or physical limits.  The inauguration of this new virtual center had been accompanied by the announcement of the creation of a group of Interpol experts that will advise police forces around the world about the risks on the global stage.  Also, it has been announced that the International Police Organization has joined Meta, Microsoft and other technology giants to define the metaverse and protect communities from cybercrime, including globally recognized and criminalized crimes, such as sexual harassment, 'phishing', financial fraud or 'ransomware', among others. The objective of this joint work, they explained, is to create regulatory frameworks "and eliminate future criminal markets before they are fully formed." According to a study by the technology company Gartner, in over three years, in 2026, one of four people will spend at least one hour a day in the metaverse to work, shop and interact with other users.

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The Spanish, the European citizens who know more about metaverse and virtual reality
The Spanish, the European citizens who know more about metaverse and virtual reality
27/06/2022

The Spanish are the European citizens who most claim to know what the metaverse, virtual reality and augmented reality are. In fact, the results of the report presented by Ipsos in collaboration with the World Economic Forum, ensure that this knowledge would be not only above the European average,  also the worldwide. Thus, 63% of Spaniards say they know the metaverse, compared to 52% of the world population, 30% of germans or 28% of France citizens. At the other extreme we find Turkey (86%), India (80%), China (73%) and South Korea (71%), which are presented as the countries with the largest population knowledgeable about the metaverse. "The results of this research work give a very optimistic view of the potential of the metaverse and show that many people are open to the technological change that is taking place," says Jame Ferrand-Gutiérrez, head of Data Intelligence at Ipsos in Spain. The director, however, points out that “we cannot ignore that the metaverse is still a concept that has not been fully realized […] Although it is planned as a parallel reality where everything has a place, in reality it is not. Well, at least at present. We will see in the future where it evolves". About the augmented and virtual reality, 77% of Spaniards say they know the first one well, and 85% the second, being, once again, Turkey, the country in the world where the percentages of familiarity with these technologies are more high, 94%. According to the report 'How the world sees the metaverse and extended reality', which collects data from 29 countries, obtained between April  and May through the Ipsos Global Advisor platform, citizens expect that applications that use the metaverse will have a growing impact on their lives over the next decade and, according to the document, in Spain the greatest impact is expected in the field of virtual education and training (63%), entertainment (61%), video games (57%), work meetings (55%) and way of socializing and resources related to health (both with 54%).

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